5 things I have learned in Designing IoT for Healthcare

I have written an article about what I have learned in Designing for Healthcare. I spent the last 6 years designing for healthcare and I think that it is a privilege observatory of innovation. Just consider how Healthcare has been changing during the last five years by the disruptive impact of robotics, IoT, biotechnology, and other innovations. Even the way to innovate in healthcare is changing. Most of the time the protagonists of the innovation are not big Pharmaceuticals butRead more

Designing Serious Games for Behavioral Changes

Game Design tools, how to Design an efficient Motivational Framework, Examples of Game Mechanics, Pervasive solutions vs. Intrusive Solutions, the role of the Artificial Intelligence as main engine, the Internet of Caring Things to shape a better world for YOU. Everything I have experienced in designing an AI based digital companion to treat chronicle disease by changing behavior.Read more

‘Atomize’ your content: IKEA & ‘True Blue’ collection campaign

+SEO rules are: Atomize Think Liquid Motivate IKEA is following +SEO strategy by ‘Atomizing’ the content of  ‘True Blue’ micro site. A button on the microsite will direct traffic to a showcase of the collection on the Pinterest social network, while visitors will also be asked to share the offers on Ikea’s Facebook page, which will have a blue takeover to mark the collection. The results is: a ‘liquid‘ experience of content.Each “atom” is a Social Content Item able to be aggregatedRead more

Affective Computing and Affective Interaction: Emotion in Technology

Affective computing is the study and development of systems and devices that can recognize, interpret, process, and simulate human affects (Wikipedia). “As Human-Computer Interaction (HCI) and Interaction Design moved from designing and evaluating work-oriented applications towards dealing with leisure-oriented applications, such as games, social computing, art, and tools for creativity, we have had to consider e.g. what constitutes an experience, how to deal with users’ emotions, and understanding aesthetic practices and experiences. ” (via interaction-design.org). Affecting Computing Introduction to AffectiveRead more

How to reframing SEO Concept as Social Engine Optimisation

Can search engines still be considered the only one way to get information in today’s Social Media Era? In my opinion the SEO as we know it, is no longer enough to optimize the findability of information in today’s the Social media Era. We therefore have to extend the concept of SEO further, to that of Social Engine Optimization (a.k.a +SEO). So in this scenario in not advisable to ignore the social dynamics when we create content that we wantRead more

eHealth Workshops @ FoI11

The “new air” on eHealth and mobile is just at the beginning @ Frontiers of Interaction 2011: new discussions, ideas and experiences outlining new mHealth frontiers have been traced in the PHI workshop (see videos) “Transforming health with nomad devices. The initial presentation was then followed by a one hour working session where we divided the audience in to three groups, each focused on brainstorming a different opportunity/scenario for mHealth: Point of Care Patient Education/Compliance Physician Education Each group hadRead more